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	<updated>2026-05-01T00:47:16Z</updated>
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	<entry>
		<id>http://freakapedia.com/index.php?title=Divinity:_Original_Sin_2_-_Cleric_Class_Guide_Tips_Tricks&amp;diff=12875</id>
		<title>Divinity: Original Sin 2 - Cleric Class Guide Tips Tricks</title>
		<link rel="alternate" type="text/html" href="http://freakapedia.com/index.php?title=Divinity:_Original_Sin_2_-_Cleric_Class_Guide_Tips_Tricks&amp;diff=12875"/>
		<updated>2026-05-01T00:32:37Z</updated>

		<summary type="html">&lt;p&gt;RodrigoVerco20: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Aside from accessibility, Larian Studios also took the time to tie up some loose ends in Original Sin 2 &#039;s Switch iteration. For instance, the game now focuses on being more straightforward with their quest and gear descriptions . This element is unlike the original game&#039;s more in-depth approach. While gamers might say this &amp;quot;ruins&amp;quot; some of the flavor of the game, it does make the Switch version more free-flow&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Eagle-eyed players might find some aspects of Original Sin 2 for the PC a bit &amp;quot;hit-and-miss.&amp;quot; For instance, while the moral ambiguity of the story remains as one of its highlights, some elements of gameplay make Original Sin 2 a bit &amp;quot;wonky&amp;quot; for PC players. For instance, the aforementioned Journal was indeed messy in the original title. Moreover, difficulty in conversation skill checks may need some w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As a Battlemage, you will be dealing with some mix between Physical and Magic damage. It would be better to just prioritize one: either heavily invest in two-handed Strength weapons and Warfare or Intelligence staves and Pyrokinetic . Either way, being on the frontlines means that it would be good to wear Strength-based armor. Consider starting with 1 Strength (mostly for future gear requirements), 2 Intelligence, 1 Warfare, 1 Pyrokinetic, and Civil Ability matching your character (Barter for Ifan, Loremaster for Sebille, et&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For your first three skills consider Battle Stomp for area damage (it will deal elemental damage if you wield a staff, but will not Knock Down if the target has Physical armor). Take two of the three: Ignition to light enemies aflame, Searing Daggers to create Fire surfaces, and Haste to improve your AP regeneration. You will also have All In if you wield a two-handed weapon, or Staff of Magus ranged attack with an elemental staff. For the first Talent, Torturer will let you inflict Burn status even if enemies have Magical armor, or Opportunist to get free attacks on moving targ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Circle of Suns (Ring): decide to kill Sadha inside the Arx Lizard Consulate (this may cause Red Prince to go hostile if he isn’t a main character). Gives a nice boost to Pyrokinetic and the Flaming Skin skill for f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;First, reallocate attributes for 3 Strength. You will be getting up close to the enemy, so aim to wear heavy armor, and wield a one-handed weapon and shield. With this setup you’ll have access to the Shields Up skill to regain lost armor. Stack your Civil Ability point onto your natural racial bonus - Persuasion for Lizards,  [https://gamepriceradar.com/ lowest price steam keys|https://gamepriceradar.com/] Stealth for Dwarves, etc. Restoration will be your primary skill, as it heals vitality over a few turns. If the target is Undead, it will instead deal damage. Armor of Frost will be used to repair Magical armor. For the third skill go with either Mosquito Swarm or replace the Necromancer point with Warfare for Bouncing Shie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For Talents, go for Mnemonic to save on Memory, Opportunist to keep enemies locked down, Comeback Kid if there is a high chance of dying, and Elemental Affinity for lower AP costs. If you are using Gift Bags, Gladiator and Magic Cycles can also be use&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For new Talents aim for Executioner to regain AP, Hothead for critical hit rate, and Elemental Affinity to reduce AP costs; if you are using more spells than pure melee also get Savage Sortilege to gain magic criticals. With Gift Bags, Sadist will deal Fire damage on Burning targ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Xhaxh’s Staff of Parasitic Decay (Poison Staff): a possible reward for slaying Xhaxh during the quest A Taste of Freedom , started inside Mordus’ basement in Reaper’s Coast. Boosts Memory and Necroman&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While a type of rune may have a particular build theme, feel free to mix and match them to fit your team better. For example, your sneaky thief might have Venom runes in their daggers, but Thunder rune armor and a Frost rune amu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Specializing in Geomancy will give the Conjurer access to the Poison Infusion and Acid Infusion Summoning abilities. Geomancy uses the powers of earth and poison to deal damage and stay on the battlefield. Taking Geomancy will likely make the Conjurer more of a melee fighter and tank. The best Geomancer abilities that would work best with the Conjurer are Contamination, Fortify, Oily Carapace, Turn to Oil, Mend Metal, Reactive Armor, Worm Tremor, Summon Artillery Plant, Siphon Poison, and Living W&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Scoundrel is a skill-based around stealth attacks. These skills are where the player can decide whether their Shadowblade will be a ranged or melee fighter. Choosing this skill line will require the character to almost always use daggers, but can be used as a projectile or melee weapon. With skills from Backlash to Wind-Up Toy, Scoundrel is the Shadowblade&#039;s integral skill l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Larian Studios has been routinely updating **Divinity Original Sin 2 ** with more quests and content. This includes updates with powerful armor and new characters to meet . Regardless if it is your first experience or 100th time entering Fort Joy, you will want to plan out a cohesive and strong team. The Cleric is one of the most rock solid starting hybrid classes , using water and death magic to sustain the t&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>RodrigoVerco20</name></author>
	</entry>
	<entry>
		<id>http://freakapedia.com/index.php?title=User:RodrigoVerco20&amp;diff=12873</id>
		<title>User:RodrigoVerco20</title>
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		<updated>2026-05-01T00:32:32Z</updated>

		<summary type="html">&lt;p&gt;RodrigoVerco20: Created page with &amp;quot;Name: Sonja Cano&amp;lt;br&amp;gt;My age: 31&amp;lt;br&amp;gt;Country: Australia&amp;lt;br&amp;gt;Town: Dawson &amp;lt;br&amp;gt;ZIP: 3858&amp;lt;br&amp;gt;Street: 88 Settlement Road&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to surf to my web blog: [https://gamepriceradar.com/ lowest price steam keys|https://gamepriceradar.com/]&amp;quot;&lt;/p&gt;
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&lt;div&gt;Name: Sonja Cano&amp;lt;br&amp;gt;My age: 31&amp;lt;br&amp;gt;Country: Australia&amp;lt;br&amp;gt;Town: Dawson &amp;lt;br&amp;gt;ZIP: 3858&amp;lt;br&amp;gt;Street: 88 Settlement Road&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to surf to my web blog: [https://gamepriceradar.com/ lowest price steam keys|https://gamepriceradar.com/]&lt;/div&gt;</summary>
		<author><name>RodrigoVerco20</name></author>
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