<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://freakapedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=VictoriaMcCree</id>
	<title>Freakapedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://freakapedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=VictoriaMcCree"/>
	<link rel="alternate" type="text/html" href="http://freakapedia.com/index.php/Special:Contributions/VictoriaMcCree"/>
	<updated>2026-05-02T02:48:59Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>http://freakapedia.com/index.php?title=Three_New_Year_s_Wishes_For_Xbox&amp;diff=14140</id>
		<title>Three New Year s Wishes For Xbox</title>
		<link rel="alternate" type="text/html" href="http://freakapedia.com/index.php?title=Three_New_Year_s_Wishes_For_Xbox&amp;diff=14140"/>
		<updated>2026-05-01T23:53:08Z</updated>

		<summary type="html">&lt;p&gt;VictoriaMcCree: Created page with &amp;quot;&amp;lt;br&amp;gt;This cosmetic content will &amp;quot;either be on a shoulder, like a monkey, or like a cat on the ship&amp;quot; or even potions that change the appearance of the player character (e.g a potion that makes them look very old). Neate also suggests that Sea of Thieves players will be able to earn the currency to unlock this content through normal play. For  [https://Seaofthievesfans.com Seaofthievesfans.Com] example, players may be able to earn premium currency as a reward for completing...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;This cosmetic content will &amp;quot;either be on a shoulder, like a monkey, or like a cat on the ship&amp;quot; or even potions that change the appearance of the player character (e.g a potion that makes them look very old). Neate also suggests that Sea of Thieves players will be able to earn the currency to unlock this content through normal play. For  [https://Seaofthievesfans.com Seaofthievesfans.Com] example, players may be able to earn premium currency as a reward for completing high-level quests, or the content could even be found in the game world. Neate also says that anything available via microtransactions will provide &amp;quot;emotional value, not mechanical val&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Speaking to IGN , Rare&#039;s executive producer Joe Neate confirmed that the first major post-launch Sea of Thieves update will introduce microtransactions. This update is expected around three months after Sea of Thieves &#039; launch and &amp;quot;anything in this area will not impact power or progression, and you&#039;ll always know what you&#039;re getting - so that means no loot crates,&amp;quot; says Neate. Given the ongoing controversy surrounding pay to win loot boxes and the debate on whether or not loot boxes are gambling , many will be glad to hear that Sea of Thieves won&#039;t feature that mecha&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Neate is not the first developer to offer this explanation, with former Uncharted developer Amy Hennig also saying that loot boxes and microtransactions are a result of rising game development costs . This means that players can likely expect more microtransactions in games going forward, but many will be hoping that they follow Sea of Thieves &#039; lead and only offer cosmetic unlo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A recent datamine of the game&#039;s files uncovered lots more Sea of Thieves content, including new enemies and animals such as parrots, pigs, and seagulls. The leak also pointed to lots of character and ship customization , from tattoos and eyepatches to a variety of ship hulls. With the game&#039;s microtransactions still a few months away, Rare is still working on the finer details but these datamined options do sound like the sort of cosmetic items that could be unlocked via microtransacti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sea of Thieves , the forthcoming Microsoft exclusive , is being pitched as a games as a service-style game. Publisher Microsoft sees it as the sort of game that players will want to keep coming back to month after month. It comes as little surprise then, that like so many other games as a service, Sea of Thieves will also include microtransacti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sea of Thieves is an Xbox One and Windows 10 exclusive with no currently announced release window, though it is part of Microsoft&#039;s Play Anywhere program . Expect more information on Sea of Thieves in the months to c&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The relative lack of gameplay shown compared to ways players can interact in basic ways was intentional, however. Rare would later state that the game is still mid-development on many gameplay systems, but that the team is so excited to show the game that everyone wants to show what&#039;s reasonable. For example the island adventuring, the customization features, and most important perhaps -- the loot, are still in-development systems. Those features will be shown as soon as they&#039;re ready, as Rare intends to be as transparent as can be going forw&amp;lt;br&amp;gt;It&#039;s been a while since we&#039;ve heard new details about Capybara&#039;s long-in-development dungeon crawler, hasn&#039;t it. I continue to maintain that the demos of Below that I&#039;ve spent time with are some of the best gaming experiences I&#039;ve had in quite some time, but we are getting to the point where it&#039;s hard not to wonder what the hold up is. Capy is a studio loaded with immensely talented people who take a ton of pride in what they do, and the hope here is that the final touches are being put into place. Below was originally set to be a 2015 title, and Capy has gone into the portion of its development cycle where it falls completely silent until the final title is released. Now that it&#039;s 2016, it would be wonderful to see a new trailer or two before a launch before March 31 of this year. Let&#039;s face it, if we go through another six months without hearing anything about Below, it&#039;s going to be hard to remind gamers why they should care about this wonderful title all over again.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Even though Rare Replay was one of the most pleasant surprises of 2015, it&#039;s been far too long since Rare has made a game that feels truly aligned with its original development vision. Yes, the masterminds of yesteryear have moved on from the heralded development studio, but when we got a glimpse of Rare&#039;s next project, it&#039;s hard not to feel that awesome blend of nostalgia and novelty that this UK-based developer seemed to capture so well.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;One of the things we’re very aware of is the need for the balancing to be right. After running some recent tests, we found that PC players were 4.5% more efficient at killing skeletons than Xbox players, and this feels close enough that it’s something we’ll continue to monitor. However, PvP between platforms, or more importantly device input, is the big focus point for us as a Design team, and already we’ve been working closely with the Game Experience team to change the way the guns work to be better balanced for cross play. We’ve put in a bunch of telemetry around this, and with the change to guns it’s made them feel tonally so much more fitting, as previously they felt more like laser weapons than ancient plundered-and-pillaged gunpowder-driven blunderbuss&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>VictoriaMcCree</name></author>
	</entry>
	<entry>
		<id>http://freakapedia.com/index.php?title=User:VictoriaMcCree&amp;diff=14139</id>
		<title>User:VictoriaMcCree</title>
		<link rel="alternate" type="text/html" href="http://freakapedia.com/index.php?title=User:VictoriaMcCree&amp;diff=14139"/>
		<updated>2026-05-01T23:53:00Z</updated>

		<summary type="html">&lt;p&gt;VictoriaMcCree: Created page with &amp;quot;I&amp;#039;m Isla and I live in Huntingdon. &amp;lt;br&amp;gt;I&amp;#039;m interested in International Relations, Basketball and Vietnamese art. I like travelling and reading fantasy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my website: [https://Seaofthievesfans.com Seaofthievesfans.Com]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m Isla and I live in Huntingdon. &amp;lt;br&amp;gt;I&#039;m interested in International Relations, Basketball and Vietnamese art. I like travelling and reading fantasy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my website: [https://Seaofthievesfans.com Seaofthievesfans.Com]&lt;/div&gt;</summary>
		<author><name>VictoriaMcCree</name></author>
	</entry>
</feed>