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	<title>PUBG Is Suing Epic Games Over Fortnite - Revision history</title>
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		<title>RudolphGoggins at 10:40, 1 May 2026</title>
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		<updated>2026-05-01T10:40:32Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:40, 1 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The company may be &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the midst &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;suing biggest rival Fortnite for copyright infringement&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it hasn&#039;t stopped Brendan &quot;PlayerUnknown&quot; Greene &lt;/del&gt;from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being able to look proudly at his creation&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shifting 50 million copies is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;big step for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game, and &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sweeten the deal, &lt;/del&gt;PUBG Corp. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is slashing its price on Steam. From June 19-July 5&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;newcomers to PUBG &#039;s battle royale world can pick up a copy &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just $19.99 (a reduction of 3&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;facts remain: Fortnite is here, free&lt;/del&gt;-to-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play, and, unlike its Battle Royale inspiration, doesn’t include any &quot; gambling &quot; for skins&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG , on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other hand&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;features randomized crates earned through regular play, with premium crates unlockable by keys. Those keys need &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be purchased with real money&lt;/del&gt;, which &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leaves players unwilling &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buy them, which leaves &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;option of either keeping unopened crates inert in their inventory or selling them on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Steam marketplace. These mechanics foster an elaborate economy&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;generating a system which fuels continued income &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game. On &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other hand&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it also creates undue frustration for many of its &lt;/del&gt;players&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, all of whom &lt;/del&gt;have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;already spent money &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;purchase &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first place &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feel put off by microtransacti&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All told&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that&#039;s 7600 XP in total across 30 days&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exactly enough &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;19 level-ups -- from 1 to 20&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each costing 400 XP&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The funny thing is, it looks like PlayerUnknown&#039;s Battlegrounds isn&#039;t running &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sanhok Event Pass for 30 days&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s running it for 29&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The countdown launched citing 24 hours and 28 days remaining, which suggests that it may entirely impossible &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reach level&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Just logging &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to PlayerUnknown&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds every day isn&#039;t a simple thing to do for a lot &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;people&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And according to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;early discussion&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it takes anywhere between 2-8 hours of playing just to earn all of &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;day&#039;s &lt;/del&gt;experience. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s rather audacious ask of PUBG C&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/del&gt;&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pretty sure some of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;later missions give more XP&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gonna go check &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;update this comment once I’m sure (will probably take a while because it&#039;s 4am in Korea)&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you couldn’t actually get &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level 20 then that’d be dumb and we’d change&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As **PlayerUnknown&#039;s Battlegrounds ** celebrates &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;milestone 50 million copies sold&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle royale blockbuster &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attempting to invite even more &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;party by hosting its first ever sale. PUGB Corp. announced that a jaw-dropping 400 million gamers are signed up across Windows PC&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xbox, Android&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;iOS, with PUBG helping 87 million fans play the sprawling death match every &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When Epic Games announced &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;addition of &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play battle-royal mode to their then burgeoning title Fortnite , comparisons to Player Unknown&lt;/del&gt;&#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quickly began &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;emerge. Since then&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the shooter builder survival hybrid has become Battleground&#039;s biggest competitor &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now it seems &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rivalry has gone to &lt;/del&gt;new &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heights, with PUBG Corp. taking Epic Games &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;court over &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two games similarit&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;UPDATE: It looks like there&#039;s already enough XP in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free missions &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level 20&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but our lead gameplay designer says he wants &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make some changes next week to give players a little more wiggle room (to make it slightly easier to get to level 20). Updates will come next week. In &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meantime, just do those missio&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ongoing conversation arose &lt;/del&gt;as a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;result of Reddit discussion after players dug around in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unreal asset store and found several items they claimed &lt;/del&gt;to be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;identical &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;current PUBG assets. You can check out the conversation here , if you&#039;re interested &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the developing discuss&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While it might seem odd &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;celebrate such a monumental sales figure by reducing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;price on Steam&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it makes sense when looking at those 400 million downloads. Although 50 million copies &lt;/del&gt;have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;been bought for Windows PC and Xbox&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that means &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other 350 million were downloaded for free on either Android or &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As [https://pubgstation&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ Pubg missions] and Fortnite continue &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;duke it out at the top, let&#039;s not forget that other battle royale titles are out there vying for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attention of players too&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;likes of Call of Duty: Black Ops 4 and Battlefield V are introducing battle royale modes&lt;/del&gt;, so &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there is some stiff competition for **PlayerUnknown&#039;s Battlegrounds ** &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time being though&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;let&#039;s let Greene &lt;/del&gt;and the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;company bask &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their success of 227 million players each month and a supersized sales figure on PC and X&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;We’re genuinely humbled by PUBG’s ongoing success and growth&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and we’re incredibly optimistic about the game’s future. We’re going &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep working &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new content and improvements for all versions of &lt;/del&gt;the game. We &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;know there’s still so much we can do to make PUBG &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better game for our playe&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Now that &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sanhok Event Pass is available in&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players are able &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;measure exactly how much they need to accomplish &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;order &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;progress &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pass. All challenges&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well as other sources &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;experience, are available to see &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;draw conclusions from. And the results are quite disappointing, especially for those who &lt;/del&gt;don&#039;t &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;want to spend the $9.99 Event Pass price up fr&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;From the beginning, our first map (Erangel) was a combination of in-house work at our HQ &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Korea, some direct purchasing &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;assets&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and outsourced art work &lt;/ins&gt;from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a team based in the American midwest&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Basically, &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few Americans built &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Military Base on Erangel. That went so well that Korea decided &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;build a proper &lt;/ins&gt;PUBG Corp. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;studio in Madison&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wisconsin &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an in-house art t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown may have only recently started thinking about his next game&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but he also told fans not to expect it too soon since there&#039;s still plenty he wants to do with PUBG . Not only does he plan to continuing improving &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popular multiplayer shooter &lt;/ins&gt;- &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG &#039;s developers admitted &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;failing players recently &lt;/ins&gt;- &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but he plans on making sure it becomes an eSports staple&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Greene talked about &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;importance of hiring former Riot Games chief marketing officer Jung Hyun Kwon&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and hopes &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;replicate the success of League of Legends in the Korean market&lt;/ins&gt;, which &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;makes sense now that games like H1Z1 are attempting &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;push Battle Royales into &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eSports ar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;math&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in order &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reach &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highest rewards available to those without &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Premium Pass&lt;/ins&gt;, players have to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;invest as much as 2-8 hours in PUBG every single day between launch and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pass&#039; end. That means that by &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time people are reading this article, one day will have passed &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;everyone who didn&#039;t complete their challenges won&#039;t be able to reach level 20 without paying the $9.99 price &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15 major suspects including &quot;OMG&quot;, &quot;FL&quot;, &quot;火狐&quot;&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;须弥&quot; and &quot;炎黄&quot; were arrested for developing hack programs&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hosting marketplaces &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hack programs&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and brokering transactions&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Currently &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;suspects have been fined approximately 30mil RNB ($5&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1mil USD)&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Other suspects related &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this case are still being investiga&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both Bluehole and Epic Games had worked together &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the past, but that relationship was damaged once the latter launched Fortnite &lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle royale mode back in September &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last year&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shortly after &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mode launched&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole Vice President Chang Han Kim released a statement saying that the company was &quot; concerned &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite may be replicating the &lt;/ins&gt;experience &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for which PUBG is known &lt;/ins&gt;.&quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;months since release, Epic Games&#039; third-person shooter has surpassed [https://pubgstation&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ Pubg news] in both player count &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revenue, which has presumedly hurt relationships between the two companies further&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Additionally, Epic Games has teamed up with Neowiz Games, not Bluehole, to bring Fortnite &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Korea market in the second quarter of 2&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players will also find they have two new scopes to choose from: the 3x, which is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;common drop&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6x, which &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rare. The patch lets &lt;/ins&gt;players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;change &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reticle style (circle&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crosshair&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;etc.) &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its color on some sco&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The patch is among &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s biggest updates, bringing &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon balance overhaul and map selection &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&lt;/ins&gt;&#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The update also adds a new muscle car &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Miramar&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a new 7.62 DMR called &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SLR. The &lt;/ins&gt;new &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vehicle is exclusive &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Miramar map and can be found in downtown areas and on main city stre&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In addition, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;post goes on &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cite the recent arrest of fifteen suspects in connection &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developing and selling cheating programs that affect PUBG . These cheating programs also contained within them a Trojan Horse software, which essentially piggybacks its way into your computer on another&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;legitimate program and then begins &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;collect information on you from behind &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sce&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;post contains an affiliate link where DualShockers gets a small commission on sales. Any and all support helps keep DualShockers &lt;/ins&gt;as a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;standalone, independent platform for less-mainstream opinions and news cover&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The VSS and Mini14 were &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only DMRs &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get a damage buff, while the SKS actually got nerfed; DMRs will also now &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;harder &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;control because of vertical and horizontal recoil combined with a decrease &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recoil recovery &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG Corp also recently provided some insight about its plans for the game&#039;s Savage map, saying &quot;we have months of work left &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do,&quot; but describing &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map&#039;s defining feature: an underground cave system. Unfortunately&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players will &lt;/ins&gt;have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to wait a little bit longer to see this map in action&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as it won&#039;t be hitting &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game in this upd&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Anyway, I&#039;m getting riled up here lol&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Back &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;story&lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Madison folks were doing great work&lt;/ins&gt;, so &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they began to take on more and more worldbuilding work&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Miramar came about as result of collaboration between &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG Madison team &lt;/ins&gt;and the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Korean team at HQ &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Se&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As our in-house art teams built Miramar&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they began &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rely less &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;store-bought assets, although they continued to use them strategically, because it just doesn’t make sense to build everything in &lt;/ins&gt;the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world yourself&lt;/ins&gt;. We &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also re-used some things from Erangel in Miramar. One of our lead artists (&lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;guy called Dave) puts it this &lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Korea Times reported PUBG filed an injunction with the Seoul Central District Court against Epic Games Korea for alleged copyright infringement on Friday. Details are currently scarce on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG &lt;/ins&gt;- &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite lawsuit&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but past statements from Bluehole allude &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the alleged copyright violation. &quot; We have also noticed that Epic Games references PUBG &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the promotion of Fortnite &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their community and &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;communications with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;press&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; wrote Chang Han Kim back in September &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2017. &quot; This was never discussed with us &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;we &lt;/ins&gt;don&#039;t &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feel that it&#039;s righ&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>RudolphGoggins</name></author>
	</entry>
	<entry>
		<id>http://freakapedia.com/index.php?title=PUBG_Is_Suing_Epic_Games_Over_Fortnite&amp;diff=13388&amp;oldid=prev</id>
		<title>ScottyLeitch527 at 10:31, 1 May 2026</title>
		<link rel="alternate" type="text/html" href="http://freakapedia.com/index.php?title=PUBG_Is_Suing_Epic_Games_Over_Fortnite&amp;diff=13388&amp;oldid=prev"/>
		<updated>2026-05-01T10:31:51Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:31, 1 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This lawsuit will likely have some important ramifications &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gaming scene beyond Korea&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It will be interesting to see how &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Korean court differentiates a &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being clearly inspired by another &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one that infringes upon copyright&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Until then&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both games will continue &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be money-making machines &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their respective compan&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Korea Times reported PUBG filed an injunction with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Seoul Central District Court against Epic Games Korea &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alleged copyright infringement &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Friday&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Details are currently scarce &lt;/del&gt;on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG - Fortnite lawsuit&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but past statements from Bluehole allude &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alleged copyright violation&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; We have &lt;/del&gt;also &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;noticed that Epic Games references PUBG in the promotion &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their community and &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;communications with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;press, &quot; wrote Chang Han Kim back in September of 2017. &quot; This was never discussed with us &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;we don&#039;t &lt;/del&gt;feel &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that it&#039;s righ&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG &lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Event Pass is, it seems&lt;/del&gt;, exactly &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the same as a standard Battle Pass. All PUBG players can complete daily, weekly, and event&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exclusive challenges &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level up their Event Pass&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After earning certain levels&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free DLC &lt;/del&gt;like &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clothing and weapon skins will unlock and a premium version of &lt;/del&gt;the Event Pass &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will unlock more faster&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players will have around four weeks to complete each Event Pass and can upgrade from the free version to the premium version at any time to unlock any DLC associated with their earned lev&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Korean company behind PlayerUnknown&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds is taking Fortnite _ developer Epic Games to court&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole subsidiary PUBG filed a lawsuit in January claiming &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Epic&#039;s free-&lt;/del&gt;to&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-play battle royale title is infringing on its copyright. While the _Fortnite developer is based in America, their Seoul-based Epic Games Korea branch has been named in the injunct&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Just logging in to PlayerUnknown&#039;s Battlegrounds every day isn&#039;t a simple thing to do for a lot of people. And according to the early discussion, it takes anywhere between 2-8 hours of playing just to earn all of that day&#039;s experience. It&#039;s rather audacious ask of PUBG C&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As Fornite has grabbed headlines over &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;past few weeks with comet strikes &lt;/del&gt;and a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dancing Thanos , &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has sometimes been easy to forget that PUBG exists if &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;were &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just follow the buzz. Keen to grab the limelight once more &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;taking yet another page from its rival, the grittier shooter is playing Fornite at its own game as PC users test out a new map with a hidden sec&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arrival of Fornite season 4, developers at Epic Games showed exactly how &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use viral marketing &lt;/del&gt;to its &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;full advantage&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While PUBG isn&#039;t quite taking &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tact just yet they did introduce weekly events in recent weeks to keep &lt;/del&gt;up &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with Fortnite alongside a major update. Now&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players are sharing images of shiny crates discovered on the new Sanhok map (the third &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;smallest of &lt;/del&gt;PUBG&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s environments). FastClicker1 seems to be &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first to party, sharing the image of the golden chest lurking in plain si&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Epic Games announced the addition of a free to play battle-royal mode to their then burgeoning title Fortnite , comparisons to Player Unknown&#039;s Battlegrounds quickly began to emerge. Since then, the shooter builder survival hybrid has become Battleground&#039;s biggest competitor and now it seems the rivalry has gone to new heights, with PUBG Corp. taking Epic Games to court over the two games similarit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;According &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kotaku &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grzesiek has been given &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;month long ban due &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a clip where he and fellow streamer Wadu were joined by a hacker. In the circulating video, the hacker sends cars flying around them, creating barriers, later using one of the cars &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;carry the duo &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;next &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;playzone&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grzesiek scores a kill after being alerted to another player hiding in a nearby house. At one point&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he states &quot;I’m getting banned,&quot; not that the possibility appears to put a damper on his m&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the same &lt;/del&gt;discussion &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;similarities between &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two titles&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chang Han Kim, had also implied possible legal action against Epic Games, especially following reference to Player Unknown&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Battlegrounds &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;marketing for Fortnite&#039;s battle-royal mode. Now it seems that the company decided to follow through on these warni&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All told, that&#039;s 7600 XP in total across 30 days, exactly enough for 19 level-ups -- from 1 &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each costing &lt;/del&gt;400 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;XP&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The funny thing is, it looks like PlayerUnknown&#039;s Battlegrounds isn&#039;t running the Sanhok Event Pass &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30 days. It&#039;s running it for 29. The countdown launched citing 24 hours &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;28 days remaining&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which suggests &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it may entirely impossible to reach level&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some posts &lt;/del&gt;[https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pubgstation&lt;/del&gt;.com/ &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Going On this page&lt;/del&gt;] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reddit agree with him in saying PUBG had it coming. Others say the real problem is that Grzesiek’s punishment isn’t really punishment at all. After watching its player count plummet early this year &lt;/del&gt;and continue to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dwindle&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG wouldn’t want to risk losing one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its star &lt;/del&gt;players. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While PUBG faces backlash &lt;/del&gt;for the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;discrepancy between how it doles out punishments&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grzesiek doesn’t appear to be affected &lt;/del&gt;by the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;temporary ban&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He has begun training &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rainbow Six Siege , &lt;/del&gt;a game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whose popularity has grown &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recent months while PUBG’s continues &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shrink&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Since he hasn’t met a shooter he can’t master&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grzesiek can switch his sights &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;another game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;secure in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;knowledge that he’ll continue creating great footage for his f&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The company may be &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;midst of suing biggest rival Fortnite for copyright infringement, but it hasn&#039;t stopped Brendan &quot;PlayerUnknown&quot; Greene from being able to look proudly at his creation&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shifting 50 million copies is a big step for &lt;/ins&gt;the game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to sweeten the deal, PUBG Corp. is slashing its price on Steam&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;From June 19-July 5&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;newcomers &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG &#039;s battle royale world can pick up a copy &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just $19.99 (a reduction of 3&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;facts remain: Fortnite is here, free-to-play, and, unlike its Battle Royale inspiration, doesn’t include any &quot; gambling &quot; &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skins. PUBG , &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the other hand, features randomized crates earned through regular play, with premium crates unlockable by keys&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Those keys need to be purchased with real money, which leaves players unwilling to buy them, which leaves the option of either keeping unopened crates inert in their inventory or selling them &lt;/ins&gt;on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Steam marketplace. These mechanics foster an elaborate economy&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;generating a system which fuels continued income &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On the other hand, it &lt;/ins&gt;also &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creates undue frustration for many of its players, all &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whom have already spent money &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;purchase the game &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first place &lt;/ins&gt;and feel &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;put off by microtransacti&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All told, that&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7600 XP in total across 30 days&lt;/ins&gt;, exactly &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enough for 19 level-ups -&lt;/ins&gt;- &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from 1 &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20, each costing 400 XP&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The funny thing is&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it looks &lt;/ins&gt;like &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&#039;s Battlegrounds isn&#039;t running &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sanhok &lt;/ins&gt;Event Pass &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for 30 days&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;running it for 29&lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;countdown launched citing 24 hours and 28 days remaining, which suggests &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it may entirely impossible &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reach level&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Just logging in to PlayerUnknown&#039;s Battlegrounds every day isn&#039;t a simple thing to do for a lot of people. And according to the early discussion, it takes anywhere between 2-8 hours of playing just to earn all of that day&#039;s experience. It&#039;s rather audacious ask of PUBG C&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Pretty sure some of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;later missions give more XP. Gonna go check &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;update this comment once I’m sure (will probably take &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while because &lt;/ins&gt;it&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s 4am in Korea). If &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;couldn’t actually get &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level 20 then that’d be dumb &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;we’d change&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As **PlayerUnknown&#039;s Battlegrounds ** celebrates a milestone 50 million copies sold, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle royale blockbuster is attempting &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;invite even more players &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the party by hosting &lt;/ins&gt;its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first ever sale. PUGB Corp&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;announced &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a jaw-dropping 400 million gamers are signed &lt;/ins&gt;up &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;across Windows PC, Xbox, Android&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;iOS, with &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;helping 87 million fans play &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sprawling death match every &amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Epic Games announced the addition of a free to play battle-royal mode to their then burgeoning title Fortnite , comparisons to Player Unknown&#039;s Battlegrounds quickly began to emerge. Since then, the shooter builder survival hybrid has become Battleground&#039;s biggest competitor and now it seems the rivalry has gone to new heights, with PUBG Corp. taking Epic Games to court over the two games similarit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;UPDATE: It looks like there&#039;s already enough XP in the free missions &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get to level 20&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but our lead gameplay designer says he wants to make some changes next week to give players &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;little more wiggle room (&lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make it slightly easier &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level 20). Updates will come &lt;/ins&gt;next &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;week&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the meantime&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just do those missio&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This ongoing conversation arose as a result of Reddit &lt;/ins&gt;discussion &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;after players dug around in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unreal asset store and found several items they claimed to be identical to current PUBG assets. You can check out &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;conversation here &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if you&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;re interested &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developing discuss&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While it might seem odd &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;celebrate such a monumental sales figure by reducing the price on Steam&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it makes sense when looking at those &lt;/ins&gt;400 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;million downloads&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although 50 million copies have been bought &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Windows PC &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xbox&lt;/ins&gt;, that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;means the other 350 million were downloaded for free on either Android or &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/ins&gt;[https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pubgstation&lt;/ins&gt;.com/ &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pubg missions&lt;/ins&gt;] and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite &lt;/ins&gt;continue to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;duke it out at the top&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;let&#039;s not forget that other battle royale titles are out there vying for the attention &lt;/ins&gt;of players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;too&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The likes of Call of Duty: Black Ops 4 and Battlefield V are introducing battle royale modes, so there is some stiff competition &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**PlayerUnknown&#039;s Battlegrounds ** . For &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time being though&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;let&#039;s let Greene and the company bask in their success of 227 million players each month and a supersized sales figure on PC and X&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&quot;We’re genuinely humbled &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG’s ongoing success and growth, and we’re incredibly optimistic about &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game’s future&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;We’re going to keep working on new content and improvements &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all versions of the game. We know there’s still so much we can do to make PUBG &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for our playe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now that the Sanhok Event Pass is available in-game, players are able to measure exactly how much they need to accomplish &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;order &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;progress in the Pass&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All challenges, as well as other sources of experience&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are available &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see and draw conclusions from. And the results are quite disappointing&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;especially for those who don&#039;t want to spend &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;$9.99 Event Pass price up fr&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ScottyLeitch527</name></author>
	</entry>
	<entry>
		<id>http://freakapedia.com/index.php?title=PUBG_Is_Suing_Epic_Games_Over_Fortnite&amp;diff=13244&amp;oldid=prev</id>
		<title>KevinDowdy539: Created page with &quot;&lt;br&gt;This lawsuit will likely have some important ramifications in the gaming scene beyond Korea. It will be interesting to see how the Korean court differentiates a game being clearly inspired by another and one that infringes upon copyright. Until then, both games will continue to be money-making machines for their respective compan&lt;br&gt;&lt;br&gt; &lt;br&gt;The Korea Times reported PUBG filed an injunction with the Seoul Central District Court against Epic Games Korea for alleged co...&quot;</title>
		<link rel="alternate" type="text/html" href="http://freakapedia.com/index.php?title=PUBG_Is_Suing_Epic_Games_Over_Fortnite&amp;diff=13244&amp;oldid=prev"/>
		<updated>2026-05-01T08:49:57Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;This lawsuit will likely have some important ramifications in the gaming scene beyond Korea. It will be interesting to see how the Korean court differentiates a game being clearly inspired by another and one that infringes upon copyright. Until then, both games will continue to be money-making machines for their respective compan&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Korea Times reported PUBG filed an injunction with the Seoul Central District Court against Epic Games Korea for alleged co...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;This lawsuit will likely have some important ramifications in the gaming scene beyond Korea. It will be interesting to see how the Korean court differentiates a game being clearly inspired by another and one that infringes upon copyright. Until then, both games will continue to be money-making machines for their respective compan&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Korea Times reported PUBG filed an injunction with the Seoul Central District Court against Epic Games Korea for alleged copyright infringement on Friday. Details are currently scarce on the PUBG - Fortnite lawsuit, but past statements from Bluehole allude to the alleged copyright violation. &amp;quot; We have also noticed that Epic Games references PUBG in the promotion of Fortnite to their community and in communications with the press, &amp;quot; wrote Chang Han Kim back in September of 2017. &amp;quot; This was never discussed with us and we don&amp;#039;t feel that it&amp;#039;s righ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PUBG &amp;#039;s Event Pass is, it seems, exactly the same as a standard Battle Pass. All PUBG players can complete daily, weekly, and event-exclusive challenges to level up their Event Pass. After earning certain levels, free DLC like clothing and weapon skins will unlock and a premium version of the Event Pass will unlock more faster. Players will have around four weeks to complete each Event Pass and can upgrade from the free version to the premium version at any time to unlock any DLC associated with their earned lev&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Korean company behind PlayerUnknown&amp;#039;s Battlegrounds is taking Fortnite _ developer Epic Games to court. The Bluehole subsidiary PUBG filed a lawsuit in January claiming that Epic&amp;#039;s free-to-play battle royale title is infringing on its copyright. While the _Fortnite developer is based in America, their Seoul-based Epic Games Korea branch has been named in the injunct&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Just logging in to PlayerUnknown&amp;#039;s Battlegrounds every day isn&amp;#039;t a simple thing to do for a lot of people. And according to the early discussion, it takes anywhere between 2-8 hours of playing just to earn all of that day&amp;#039;s experience. It&amp;#039;s rather audacious ask of PUBG C&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As Fornite has grabbed headlines over the past few weeks with comet strikes and a dancing Thanos , it has sometimes been easy to forget that PUBG exists if you were to just follow the buzz. Keen to grab the limelight once more and taking yet another page from its rival, the grittier shooter is playing Fornite at its own game as PC users test out a new map with a hidden sec&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the arrival of Fornite season 4, developers at Epic Games showed exactly how to use viral marketing to its full advantage. While PUBG isn&amp;#039;t quite taking that tact just yet they did introduce weekly events in recent weeks to keep up with Fortnite alongside a major update. Now, players are sharing images of shiny crates discovered on the new Sanhok map (the third and smallest of PUBG&amp;#039;s environments). FastClicker1 seems to be the first to party, sharing the image of the golden chest lurking in plain si&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Epic Games announced the addition of a free to play battle-royal mode to their then burgeoning title Fortnite , comparisons to Player Unknown&amp;#039;s Battlegrounds quickly began to emerge. Since then, the shooter builder survival hybrid has become Battleground&amp;#039;s biggest competitor and now it seems the rivalry has gone to new heights, with PUBG Corp. taking Epic Games to court over the two games similarit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to Kotaku , Grzesiek has been given a month long ban due to a clip where he and fellow streamer Wadu were joined by a hacker. In the circulating video, the hacker sends cars flying around them, creating barriers, later using one of the cars to carry the duo to the next playzone. Grzesiek scores a kill after being alerted to another player hiding in a nearby house. At one point, he states &amp;quot;I’m getting banned,&amp;quot; not that the possibility appears to put a damper on his m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the same discussion of the similarities between the two titles, Chang Han Kim, had also implied possible legal action against Epic Games, especially following reference to Player Unknown&amp;#039;s Battlegrounds in the marketing for Fortnite&amp;#039;s battle-royal mode. Now it seems that the company decided to follow through on these warni&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;All told, that&amp;#039;s 7600 XP in total across 30 days, exactly enough for 19 level-ups -- from 1 to 20, each costing 400 XP. The funny thing is, it looks like PlayerUnknown&amp;#039;s Battlegrounds isn&amp;#039;t running the Sanhok Event Pass for 30 days. It&amp;#039;s running it for 29. The countdown launched citing 24 hours and 28 days remaining, which suggests that it may entirely impossible to reach level&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Some posts [https://Pubgstation.com/ Going On this page] Reddit agree with him in saying PUBG had it coming. Others say the real problem is that Grzesiek’s punishment isn’t really punishment at all. After watching its player count plummet early this year and continue to dwindle, PUBG wouldn’t want to risk losing one of its star players. While PUBG faces backlash for the discrepancy between how it doles out punishments, Grzesiek doesn’t appear to be affected by the temporary ban. He has begun training for Rainbow Six Siege , a game whose popularity has grown in recent months while PUBG’s continues to shrink. Since he hasn’t met a shooter he can’t master, Grzesiek can switch his sights to another game, secure in the knowledge that he’ll continue creating great footage for his f&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KevinDowdy539</name></author>
	</entry>
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