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	<title>What Are The Mysterious Golden Chests In PUBG - Revision history</title>
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	<updated>2026-05-01T12:41:30Z</updated>
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		<id>http://freakapedia.com/index.php?title=What_Are_The_Mysterious_Golden_Chests_In_PUBG&amp;diff=13521&amp;oldid=prev</id>
		<title>MackSykes848127 at 12:23, 1 May 2026</title>
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		<updated>2026-05-01T12:23:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:23, 1 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Either way&lt;/del&gt;, players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can&lt;/del&gt;&#039;t &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interact with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chests (yet)&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meaning the latest addition is nothing more than &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;golden easter egg right now&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It is likely that the chests will eventually open &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reveal something big&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;on the other &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hand&lt;/del&gt;, Bluehole &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could simply &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trolling gamers as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nod to Fortnite &lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;treasure chests. It may be &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bury &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hatchet between the two studios, but it would undoubtedly leave players miffed &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the chests turn out to be &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pulp Fiction &lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;style McGuf&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are a few key factors that have contributed to the loss of all those players. A big one is that PUBG &#039;s key competitor, Fortnite , is a free-to-play game. Therefore, if more casual gamers are trying to get into the Battle Royale scene with friends, it&#039;s a much easier to start playing Fortnite than it is to play **PUBG ** , and it helps that Fortnite is practically on every major platform out there. Players have also lost trust in Bluehole over loot box concerns, as they sell keys to unlock the loot boxes for real money (which can then be sold on the Steam market afterwards). Add to the fact that quality improvements have been slow in development, whereas Fortnite gets special events and sizable overhauls practically every w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;PUBG_Riggles gets to the heart &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;matter, even admitting that &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;constant faucet of new crates &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cosmetics releasing while game-breaking bugs remain unattended to &lt;/del&gt;is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;terrible look. It sounds like PUBG Corp. is indeed building out its development team to tend to these pressing matters&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but he also insists &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the crates aren’t going anywhere, as they remain central to the continued monetization &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game. While this might not be what many &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;want to hear, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;honesty coming from PUBG Corp&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is, at least, somewhat refresh&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The latest developer letter on Steam is focused &lt;/del&gt;on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s optimizations as well as its new map Sanhok (formerly known under its code name &quot;Savage&quot;), which will include new vehicles and even an exclusive weapon. Free updates are all well and good, but &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;studio&#039;s communications lead PUBG_Riggles took &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reddit to speak about PUBG &#039;s loot boxes &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;People don&#039;t want them, PUBG has them, and they’ve been a persistent focus for the game’s development while optimization issues, cheaters, and other nasty bits of business have seemingly warranted more attention than they’ve received. This has &lt;/del&gt;not &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gone unnoticed by the game’s massive community, which boasts over 600,000 subscribers to the official subred&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although &lt;/del&gt;**PlayerUnknown&#039;s Battlegrounds ** &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is still trailing Fortnite in terms of players, Brendan &#039;PlayerUnknown&#039; Greene is still pushing forward with Sanhok and hopes to keep cashing in on the seemingly never-ending battle royale hype. Players are now subject to gambling-style loot boxes, real-money purchases for things like parachutes or on the Xbox One version, certain cosmetics, real-money purchases for season pass, all on top of the retail price for the game which still doesn&#039;t run too smoothly. That su&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, the facts remain: Fortnite is here, free-to-play, and, unlike its Battle Royale inspiration, doesn’t include any &quot; gambling &quot; for skins. PUBG , on the other hand, features randomized crates earned through regular play, with premium crates unlockable by keys. Those keys need to &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;purchased with real money, which leaves players unwilling to buy them, which leaves &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;option of either keeping unopened crates inert in their inventory or selling them on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Steam marketplace. These mechanics foster an elaborate economy, generating a system which fuels continued income to the game. On the other hand, it also creates undue frustration for many of its players, all of whom have already spent money to purchase the game in the first place and feel put off by microtransacti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With Sanhok&#039;s smaller scale, matches are expected &lt;/del&gt;to be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quicker and a dynamic weather system promises to cause trouble as PUBG whittles its 100 players down to one lucky winner. Sanhok has already been live on the test servers through four testing periods&lt;/del&gt;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the time has come for its general release as developers promise yet more changes to what the test gamers have already s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite these worrying numbers, [https://pubgstation.com/ PUBG Updates] is still an incredibly popular game. In fact, it&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still the most played game on Steam by far&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and its concurrent numbers beat out all other titles on Valve&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gaming platform. While stressing that PUBG is far from dead, Bluehole has to be worried about losing such a drastic amount of players &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a short amount of time. Losing 50% of active players is a huge deal, even if there&#039;s still millions of people playing the game every &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sanhok started out life as a shrunken 4x4 map codenamed &quot;Savage.&quot; Scaling back from the usual 8x8 size of original map Erangel and the desert-based Miramar, players have been enjoying the confined spaces and challenge of a smaller and more fast-paced locale. Although Sanhok isn&#039;t live yet in the main game, PUBG has been slowly opening up more of its secrets with each PC test period. As well as adding more detail and buildings with each update, fans have noticed more important changes - just like the golden chests. Whatever these chests are will continue being a secret for now, but everyone is praying that it is something more interesting than just another loot box debacle . PUBG is one of the major games still doing random pay-for loot boxes and it&#039;s one of the reasons Fortnite is going to continue killing&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG Corp also recently provided some insight about its plans for the game&#039;s Savage map, saying &quot;we have months of work left to do,&quot; but describing the map&#039;s defining feature: an underground cave system. Unfortunately&lt;/ins&gt;, players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will have to wait a little bit longer to see this map in action, as it won&lt;/ins&gt;&#039;t &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be hitting the game in this upd&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&quot;It&#039;s a game-changing item that can impact &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;outcome of a match - basically&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it gives you an extra life in situations where &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;headshot would otherwise kill you,&quot; developers said&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;We don&#039;t want luck alone &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;determine who gets items like this&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so we&#039;re removing it from normal loot spawn tables and limiting it to care packages &lt;/ins&gt;on&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite these worrying numbers, PUBG is still an incredibly popular game. In fact, it&#039;s still &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most played game on Steam by far, and its concurrent numbers beat out all &lt;/ins&gt;other &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;titles on Valve&#039;s gaming platform. While stressing that PUBG is far from dead&lt;/ins&gt;, Bluehole &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has to &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;worried about losing such a drastic amount of players in a short amount of time. Losing 50% of active players is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;huge deal, even if there&#039;s still millions of people playing the game every &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As **PlayerUnknown&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds ** celebrates &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;milestone 50 million copies sold, the battle royale blockbuster is attempting to invite even more players &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;party by hosting its first ever sale. PUGB Corp. announced &lt;/ins&gt;that a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;jaw&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dropping 400 million gamers are signed up across Windows PC, Xbox, Android, and iOS, with PUBG helping 87 million fans play the sprawling death match every &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are a few key factors that have contributed to the loss of all those players. A big one is that PUBG &#039;s key competitor, Fortnite , is a free-to-play game. Therefore, if more casual gamers are trying to get into the Battle Royale scene with friends, it&#039;s a much easier to start playing Fortnite than it is to play **PUBG ** , and it helps that Fortnite is practically on every major platform out there. Players have also lost trust in Bluehole over loot box concerns, as they sell keys to unlock the loot boxes for real money (which can then be sold on the Steam market afterwards). Add to the fact that quality improvements have been slow in development, whereas Fortnite gets special events and sizable overhauls practically every w&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG is a flurry &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;activity at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;moment with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;various updates &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon balances , however, &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;case of too little too late? Fortnite has been a literal powerhouse of late&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meaning &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even some &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most hardened PUBG &lt;/ins&gt;players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have jumped ship for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more colorful delights of Fornite &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And there&#039;s only more competition &lt;/ins&gt;on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way with E3 2018 around &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;corner sure &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;debut multiple new battle royale experiences&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Whether or &lt;/ins&gt;not **PlayerUnknown&#039;s Battlegrounds ** &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can &lt;/ins&gt;be the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;goose that laid &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;golden crate remains &lt;/ins&gt;to be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seen&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thing for sure&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gold &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them thar hi&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sanhok started out life as a shrunken 4x4 map codenamed &quot;Savage.&quot; Scaling back from the usual 8x8 size of original map Erangel and the desert-based Miramar, players have been enjoying the confined spaces and challenge of a smaller and more fast-paced locale. Although Sanhok isn&#039;t live yet in the main game, PUBG has been slowly opening up more of its secrets with each PC test period. As well as adding more detail and buildings with each update, fans have noticed more important changes - just like the golden chests. Whatever these chests are will continue being a secret for now, but everyone is praying that it is something more interesting than just another loot box debacle . PUBG is one of the major games still doing random pay-for loot boxes and it&#039;s one of the reasons Fortnite is going to continue killing&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Either way, players can&#039;t interact with the chests (yet), meaning the latest addition is nothing more than a golden easter egg right now. It is likely that the chests will eventually open to reveal something big, but on the other hand, Bluehole could simply be trolling gamers as a nod to Fortnite &#039;s treasure chests. It may be a way to bury the hatchet between the two studios, but it would undoubtedly leave players miffed that the chests turn out to be a Pulp Fiction -style McGuf&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As Fornite has grabbed headlines over the past few weeks with comet strikes and a dancing Thanos , it has sometimes been easy to forget that PUBG exists if you were to just follow the buzz. Keen to grab the limelight once more and taking yet another page from its rival, the grittier shooter is playing Fornite at its own game as PC users test out a new map with a hidden sec&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the arrival of Fornite season 4, developers at Epic Games showed exactly how to use viral marketing to its full advantage. While PUBG isn&#039;t quite taking that tact just yet they did introduce weekly events in recent weeks to keep up with Fortnite alongside a major update. Now, players are sharing images of shiny crates discovered on the new Sanhok map (the third and smallest of [https://pubgstation.com/ PUBG patch notes]&#039;s environments). FastClicker1 seems to be the first to party, sharing the image of the golden chest lurking in plain si&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MackSykes848127</name></author>
	</entry>
	<entry>
		<id>http://freakapedia.com/index.php?title=What_Are_The_Mysterious_Golden_Chests_In_PUBG&amp;diff=13514&amp;oldid=prev</id>
		<title>ErnestoBrp at 12:18, 1 May 2026</title>
		<link rel="alternate" type="text/html" href="http://freakapedia.com/index.php?title=What_Are_The_Mysterious_Golden_Chests_In_PUBG&amp;diff=13514&amp;oldid=prev"/>
		<updated>2026-05-01T12:18:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:18, 1 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;There are a few key factors that have contributed to the loss of all those players. A big one is that PUBG &#039;s key competitor, Fortnite , is a free-to-play game. Therefore, if more casual gamers are trying to get into the Battle Royale scene with friends, it&#039;s a much easier to start playing Fortnite than it is to play **PUBG ** , and it helps that Fortnite is practically on every major platform out there. Players have also lost trust in Bluehole over loot box concerns, as they sell keys to unlock the loot boxes for real money (which can then be sold on the Steam market afterwards). Add to the fact that quality improvements have been slow in development, whereas Fortnite gets special events and sizable overhauls practically every w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While PUBG propelled Greene &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;superstardom within &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gaming community&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it wasn&#039;t his first project. He previously made a name for himself by helping birth &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battle Royale genre by creating mods for both ARMA 2 &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DayZ &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Then, he went on to consult on Daybreak Games&#039; H1Z1 (which recently made &lt;/del&gt;its &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayStation 4 and managed &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get over 4.5 million downloads in just three days) before teaming up with Bluehole in order &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;create PlayerUnknown&#039;s Battlegroun&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As for map selection, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developer explains that &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will be able &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pick just one map on its own (either Erangel or Miramar) to ensure that they will play there&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or they can select multiple maps and &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game will randomly select &lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;term &quot;asset flip&quot; refers to when a &lt;/del&gt;developer &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buys generic items available in an engine&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;storefront&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like Unreal or Unity&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and plops them into &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game. These can include things from character models &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buildings &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;environmental effects. The problem arises when developers use these assets to cheaply and quickly produce new maps or environments for their g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&quot;It&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a game-changing item that can impact the outcome of a match - basically, it gives you an extra life in situations where a headshot would otherwise kill you,&quot; developers said&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;We &lt;/del&gt;don&#039;t want &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;luck alone to determine who gets items like this&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so we&#039;re removing it from normal loot spawn tables &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limiting it &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;care packages on&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&#039;s Battlegrounds &#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;downward turn &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popularity has happened while Fortnite has ascended into &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mainstream&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The two games have had a tumultuous relationship since Epic Games launched their Battle Royale mode late last year, and they &lt;/del&gt;are now &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;involved in a legal battle with PUBG Corp. over copyright infringement . Over &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;past several months&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite has seen several gameplay overhauls&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had a crossover event with Marvel &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and even teased its first vehicle, which has &lt;/del&gt;all &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;helped in establishing &lt;/del&gt;the game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as one of the top titles to&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As our in&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;house art teams built Miramar&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they began &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rely less &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;store-bought assets&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;although they &lt;/del&gt;continued to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use them strategically&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;because &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just doesn’t make sense &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;build everything in &lt;/del&gt;the game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world yourself. We also re-used some things from Erangel &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Miramar. One of our lead artists (a guy called Dave) puts it this &lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Update 12 also brings &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;range of new weapon attachments, each with &lt;/del&gt;its &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;own pros and cons&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shotguns get &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Duckbill&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while assault rifles, SMGs, and DMRs get &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Light Grip, Thumb Grip, and &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Half G&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite these worrying numbers, PUBG is still an incredibly popular game. In fact, it&#039;s still the most played game on Steam by far, and its concurrent numbers beat out all other titles on Valve&#039;s gaming platform. While stressing that PUBG is far from dead, Bluehole has to be worried about losing such a drastic amount of players in a short amount of time. Losing 50% of active players is a huge deal, even if there&#039;s still millions of people playing the game every &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dubbed a progression-based system with unlockables, a second Steam announcement revealed that PUBG &#039;s event pass will also launch on June 22. There will be daily, weekly, and Sanhok-based missions to lure players to PUBG . While it sounds like a great idea, there are some major drawbacks. PUBG &#039;s pass must be bought with real-world money ($9.99) and will only last for four weeks instead of the whole season. The event pass will have free and premium options, but those who choose [https://pubgstation.com/ simply click the following post] free options will only be able to temporarily unlock new it&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sanhok started out life as a shrunken 4x4 map codenamed &quot;Savage.&quot; Scaling back from the usual 8x8 size of original map Erangel and the desert-based Miramar, players have been enjoying the confined spaces and challenge of a smaller and more fast-paced locale. Although Sanhok isn&#039;t live yet in the main game, PUBG has been slowly opening up more of its secrets with each PC test period. As well as adding more detail and buildings with each update, fans have noticed more important changes - just like the golden chests. Whatever these chests are will continue being a secret for now, but everyone is praying that it is something more interesting than just another loot box debacle . PUBG is one of the major games still doing random pay-for loot boxes and it&#039;s one of the reasons Fortnite is going to continue killing&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Either way, players can&#039;t interact with the chests (yet), meaning the latest addition is nothing more than a golden easter egg right now. It is likely that the chests will eventually open to reveal something big, but on the other hand, Bluehole could simply be trolling gamers as a nod to Fortnite &#039;s treasure chests. It may be a way to bury the hatchet between the two studios, but it would undoubtedly leave players miffed that the chests turn out to be a Pulp Fiction -style McGuf&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;/ins&gt;&amp;lt;br&amp;gt;There are a few key factors that have contributed to the loss of all those players. A big one is that PUBG &#039;s key competitor, Fortnite , is a free-to-play game. Therefore, if more casual gamers are trying to get into the Battle Royale scene with friends, it&#039;s a much easier to start playing Fortnite than it is to play **PUBG ** , and it helps that Fortnite is practically on every major platform out there. Players have also lost trust in Bluehole over loot box concerns, as they sell keys to unlock the loot boxes for real money (which can then be sold on the Steam market afterwards). Add to the fact that quality improvements have been slow in development, whereas Fortnite gets special events and sizable overhauls practically every w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG_Riggles gets &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heart of the matter&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even admitting that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;constant faucet of new crates &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cosmetics releasing while game-breaking bugs remain unattended to is a terrible look&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It sounds like PUBG Corp. is indeed building out &lt;/ins&gt;its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;development team &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tend &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these pressing matters, but he also insists that the crates aren’t going anywhere, as they remain central &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;continued monetization of the game. While this might not be what many &lt;/ins&gt;players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;want &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hear&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;honesty coming from PUBG Corp. is, at least, somewhat refresh&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;latest &lt;/ins&gt;developer &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;letter on Steam is focused on the game&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;optimizations as well as its new map Sanhok (formerly known under its code name &quot;Savage&quot;)&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which will include new vehicles and even an exclusive weapon. Free updates are all well and good&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;studio&#039;s communications lead PUBG_Riggles took &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reddit &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;speak about PUBG &lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;loot boxes &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;People &lt;/ins&gt;don&#039;t want &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them, PUBG has them, and they’ve been a persistent focus for the game’s development while optimization issues, cheaters&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other nasty bits of business have seemingly warranted more attention than they’ve received. This has not gone unnoticed by the game’s massive community, which boasts over 600,000 subscribers &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the official subred&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although **&lt;/ins&gt;PlayerUnknown&#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** is still trailing Fortnite in terms of players, Brendan &lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&#039; Greene is still pushing forward with Sanhok and hopes to keep cashing &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seemingly never-ending battle royale hype&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players &lt;/ins&gt;are now &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;subject to gambling-style loot boxes, real-money purchases for things like parachutes or on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xbox One version&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;certain cosmetics&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;real-money purchases for season pass&lt;/ins&gt;, all &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on top of the retail price for &lt;/ins&gt;the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which still doesn&#039;t run too smoothly. That su&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, the facts remain: Fortnite is here, free-to&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play, and, unlike its Battle Royale inspiration&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;doesn’t include any &quot; gambling &quot; for skins. PUBG , on the other hand, features randomized crates earned through regular play, with premium crates unlockable by keys. Those keys need to be purchased with real money, which leaves players unwilling &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buy them, which leaves the option of either keeping unopened crates inert in their inventory or selling them &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Steam marketplace. These mechanics foster an elaborate economy&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;generating a system which fuels &lt;/ins&gt;continued &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;income &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game. On the other hand&lt;/ins&gt;, it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also creates undue frustration for many of its players, all of whom have already spent money &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;purchase &lt;/ins&gt;the game in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the first place and feel put off by microtransacti&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With Sanhok&#039;s smaller scale, matches are expected to be quicker and &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dynamic weather system promises to cause trouble as PUBG whittles &lt;/ins&gt;its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;100 players down to one lucky winner&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sanhok has already been live on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;test servers through four testing periods&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time has come for its general release as developers promise yet more changes to what &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;test gamers have already s&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite these worrying numbers, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://pubgstation.com/ &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Updates] &lt;/ins&gt;is still an incredibly popular game. In fact, it&#039;s still the most played game on Steam by far, and its concurrent numbers beat out all other titles on Valve&#039;s gaming platform. While stressing that PUBG is far from dead, Bluehole has to be worried about losing such a drastic amount of players in a short amount of time. Losing 50% of active players is a huge deal, even if there&#039;s still millions of people playing the game every &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sanhok started out life as a shrunken 4x4 map codenamed &quot;Savage.&quot; Scaling back from the usual 8x8 size of original map Erangel and the desert-based Miramar, players have been enjoying the confined spaces and challenge of a smaller and more fast-paced locale. Although Sanhok isn&#039;t live yet in the main game, PUBG has been slowly opening up more of its secrets with each PC test period. As well as adding more detail and buildings with each update, fans have noticed more important changes - just like the golden chests. Whatever these chests are will continue being a secret for now, but everyone is praying that it is something more interesting than just another loot box debacle . PUBG is one of the major games still doing random pay-for loot boxes and it&#039;s one of the reasons Fortnite is going to continue killing&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ErnestoBrp</name></author>
	</entry>
	<entry>
		<id>http://freakapedia.com/index.php?title=What_Are_The_Mysterious_Golden_Chests_In_PUBG&amp;diff=13467&amp;oldid=prev</id>
		<title>EliHamrick at 11:36, 1 May 2026</title>
		<link rel="alternate" type="text/html" href="http://freakapedia.com/index.php?title=What_Are_The_Mysterious_Golden_Chests_In_PUBG&amp;diff=13467&amp;oldid=prev"/>
		<updated>2026-05-01T11:36:48Z</updated>

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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Extended &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quickdraw magazines &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;snipers &lt;/del&gt;have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also &lt;/del&gt;been &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limited &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;care packages&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The spawn rate of extended quickdraw mags &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;assault rifles has been decreased&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There have also been adjustments &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon damage &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bala&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As for map selection, the developer explains that players will be able to pick just one map on its own (either Erangel or Miramar) to ensure that they will play there, or they can select multiple maps and the game will randomly select &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Several weeks ago&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole Studio officially put out &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fresh Event Pass feature &lt;/del&gt;to PlayerUnknown&#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, but due to &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lot of bugs, extended maintenance periods&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;general instability, not every &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fan has been able to fully use the limited-time feature&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With this being &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;case&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://Pubgstation.com/ click through the up coming website] video game developer &lt;/del&gt;has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decided to announce &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonus XP &lt;/del&gt;event as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an apology of sorts to those who haven&#039;t been able to get their fill &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Event Pass due &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;errors on behalf of the stu&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although a map like Miramar is a combination of &lt;/del&gt;in-house &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and external &lt;/del&gt;assets, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;majority &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the external assets are adjusted by &lt;/del&gt;our artists &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;after the fact for visuals and for optimization/performa&amp;lt;br&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Update 12 also brings a range of new weapon attachments, each with its own pros and cons. Shotguns get the Duckbill, while assault rifles, SMGs, and DMRs get the Light Grip, Thumb Grip, and the Half G&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With Fortnite eschewing loot boxes entirely in its Battle Royale mode (although individual seasons offer their own unique cosmetics&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;similar to Overwatch ), it’s already ahead of the curve&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Perhaps by the time Sanhok arrives&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wait for for a more stable &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will seem like it was worth it. However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with a never-ending stream of cosmetics &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;constant reminders for microtransactions blemishing player inventory, &lt;/del&gt;all &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while many of them experience blatant performance issues, PUBG Corp&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should keep running — &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blue wall might be closer than it lo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As Fornite has grabbed headlines over the past few weeks with comet strikes and a dancing Thanos &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/del&gt;has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sometimes been easy &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;forget that PUBG exists if you were to just follow the buzz&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Keen to grab the limelight once more and taking yet another page from its rival&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grittier shooter is playing Fornite at its own &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as PC users test out a new map with a hidden sec&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The latest developer letter on &lt;/del&gt;Steam &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is focused on the game&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;optimizations as well as its new map Sanhok (formerly known under its code name &quot;Savage&quot;), which &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;include new vehicles and even an exclusive weapon&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Free updates are all well &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good, but the studio&#039;s communications lead PUBG_Riggles took &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reddit &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;speak about &lt;/del&gt;PUBG &#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;loot boxes &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;People don&#039;t want them, PUBG has them, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they’ve been a persistent focus &lt;/del&gt;for the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game’s development while optimization issues&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cheaters, and other nasty bits of business have seemingly warranted more attention than they’ve received&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This has not gone unnoticed by &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game’s massive community, which boasts over 600,000 subscribers &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the official subred&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;According to &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recent post on PlayerUnknown&#039;s Battlegrounds &#039; official Steam page, Bluehole Studio made sure to acknowledge its failings during the Event Pass&#039; availability by referring to all of the problems it encountered, and promised that &lt;/del&gt;&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these issues will all be taken into consideration during future content planning&lt;/del&gt;.&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The developer went on to thank players for their patience while working out &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;issues with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new system&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and went on to announce &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonus XP event, saying, &quot;But thanking you for your feedback &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;promising to improve in the future doesn’t help you finish your current pass, so we’ve decided to run an event to help players scrape out &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few &lt;/del&gt;more &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;levels before the Event Pass ends on 7/&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Over the past year or so, it&#039;s become clear that PlayerUnknown’s Battlegrounds has been a huge influence on gaming in general, with its 100&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player Battle Royale mechanic leading to games like Fortnite and Call of Duty: Black Ops 4 &#039;s Battle Royale modes&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With the recent release of PUBG &lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s mobile version, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title is even managing to keep some semblance of pace with Fortnite &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which eventually blasted past it in terms of Twitch presence on a platform formerly dominated by &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s biggest streamers - but they are looking to change that going forw&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For those who have &lt;/del&gt;been &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;out &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the loop &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the latest on PlayerUnknown&#039;s Battlegrounds &lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Event Pass was originally meant to be &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players to track progress made in-game – in a similar vein to Fortnite &#039;s Battle Pass – and earn exclusive loot outside of the standard crate system. While it&#039;s unfortunate that the feature is not working the way Bluehole Studio intended&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at least the developer &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offering additional XP for players&#039; troubles. Those interested can find the company&#039;s details for PUBG &#039;s bonus XP event be&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the arrival of Fornite season 4, developers at Epic Games showed exactly how to use viral marketing to its full advantage. While PUBG isn&#039;t quite taking &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tact &lt;/del&gt;just &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;yet they did introduce weekly events in recent weeks to keep up with Fortnite alongside a major update&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Now, players are sharing images &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shiny crates discovered on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new Sanhok map (the third &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;smallest of PUBG&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;environments). FastClicker1 seems to be &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;party, sharing the image of the golden chest lurking in plain si&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are a few key factors that have contributed to the loss of all those players. A big one is that PUBG &#039;s key competitor, Fortnite , is a free-to-play game. Therefore, if more casual gamers are trying to get into the Battle Royale scene with friends, it&#039;s a much easier to start playing Fortnite than it is to play **PUBG ** , &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it helps that Fortnite is practically on every major platform out there. Players have also lost trust in Bluehole over loot box concerns, as they sell keys to unlock the loot boxes &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;real money (which can then be sold on the Steam market afterwards). Add to the fact that quality improvements &lt;/ins&gt;have been &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;slow in development, whereas Fortnite gets special events and sizable overhauls practically every w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While PUBG propelled Greene &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;superstardom within the gaming community, it wasn&#039;t his first project&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He previously made a name for himself by helping birth the Battle Royale genre by creating mods &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both ARMA 2 and DayZ &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Then, he went on to consult on Daybreak Games&#039; H1Z1 (which recently made its way &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayStation 4 &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;managed to get over 4.5 million downloads in just three days) before teaming up with Bluehole in order to create PlayerUnknown&#039;s Battlegroun&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As for map selection, the developer explains that players will be able to pick just one map on its own (either Erangel or Miramar) to ensure that they will play there, or they can select multiple maps and the game will randomly select &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The term &quot;asset flip&quot; refers to when a developer buys generic items available in an engine&#039;s storefront, like Unreal or Unity, and plops them into the game. These can include things from character models to buildings to environmental effects. The problem arises when developers use these assets to cheaply and quickly produce new maps or environments for their g&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&quot;It&#039;s a game-changing item that can impact the outcome of a match - basically&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it gives you an extra life in situations where &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;headshot would otherwise kill you,&quot; developers said. &quot;We don&#039;t want luck alone to determine who gets items like this, so we&#039;re removing it from normal loot spawn tables and limiting it &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;care packages on&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/ins&gt;PlayerUnknown&#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039; downward turn in popularity has happened while Fortnite has ascended into the mainstream. The two games have had &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tumultuous relationship since Epic Games launched their Battle Royale mode late last year&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they are now involved in a legal battle with &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corp. over copyright infringement &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Over &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;past several months&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seen several gameplay overhauls, had &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crossover &lt;/ins&gt;event &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with Marvel , and even teased its first vehicle, which has all helped in establishing the game &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;top titles &lt;/ins&gt;to&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As our &lt;/ins&gt;in-house &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;art teams built Miramar, they began to rely less on store-bought &lt;/ins&gt;assets, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;although they continued to use them strategically, because it just doesn’t make sense to build everything in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game world yourself. We also re-used some things from Erangel in Miramar. One &lt;/ins&gt;of our &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lead &lt;/ins&gt;artists &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(a guy called Dave) puts it this &lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Update 12 also brings a range of new weapon attachments, each with its own pros and cons. Shotguns get the Duckbill, while assault rifles, SMGs, and DMRs get the Light Grip, Thumb Grip, and the Half G&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Despite these worrying numbers&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG is still an incredibly popular game&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In fact&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s still &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most played &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on Steam by far&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its concurrent numbers beat out &lt;/ins&gt;all &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other titles on Valve&#039;s gaming platform&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While stressing &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG is far from dead&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole &lt;/ins&gt;has to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be worried about losing such a drastic amount of players in a short amount of time&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Losing 50% of active players is a huge deal&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even if there&#039;s still millions of people playing &lt;/ins&gt;the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;every &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dubbed a progression-based system with unlockables, a second &lt;/ins&gt;Steam &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;announcement revealed that PUBG &lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;event pass &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also launch on June 22&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There will be daily, weekly, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sanhok-based missions &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lure players &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG . While it sounds like a great idea, there are some major drawbacks. &lt;/ins&gt;PUBG &#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pass must be bought with real-world money ($9&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;99) &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will only last &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;four weeks instead of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whole season. The event pass will have free and premium options&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but those who choose [https://pubgstation&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ simply click &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;following post] free options will only be able &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;temporarily unlock new it&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sanhok started out life as &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shrunken 4x4 map codenamed &lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Savage&lt;/ins&gt;.&quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Scaling back from &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;usual 8x8 size of original map Erangel and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desert-based Miramar&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players have been enjoying &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;confined spaces &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;challenge of &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;smaller and &lt;/ins&gt;more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fast&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;paced locale&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although Sanhok isn&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t live yet in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main game&lt;/ins&gt;, PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/ins&gt;been &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;slowly opening up more &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its secrets with each PC test period. As well as adding more detail and buildings &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each update&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans have noticed more important changes - just like &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;golden chests. Whatever these chests are will continue being &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;secret &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but everyone &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;praying &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it is something more interesting than &lt;/ins&gt;just &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;another loot box debacle &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG is one &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;major games still doing random pay-for loot boxes &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reasons Fortnite is going &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;continue killing&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>EliHamrick</name></author>
	</entry>
	<entry>
		<id>http://freakapedia.com/index.php?title=What_Are_The_Mysterious_Golden_Chests_In_PUBG&amp;diff=13188&amp;oldid=prev</id>
		<title>LukasGoloubev at 07:23, 1 May 2026</title>
		<link rel="alternate" type="text/html" href="http://freakapedia.com/index.php?title=What_Are_The_Mysterious_Golden_Chests_In_PUBG&amp;diff=13188&amp;oldid=prev"/>
		<updated>2026-05-01T07:23:34Z</updated>

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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Parachuting from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sky &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;taking &lt;/del&gt;out &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponents in &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;man-standing deathmatch &lt;/del&gt;on a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shrinking &lt;/del&gt;map is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;proving &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be just as addictive as &lt;/del&gt;it was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last year&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;despite &lt;/del&gt;constant &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;competition from other battle royale games like Fortnite &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;listening &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wishes of &lt;/del&gt;its &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans&lt;/del&gt;, PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corp&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is constantly striving to change the gaming experience &lt;/del&gt;for the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;devs introducing a major patch&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prepare for things &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be a little different on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battlefi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to a recent post on PlayerUnknown&#039;s Battlegrounds &#039; official Steam page, Bluehole Studio made sure to acknowledge its failings during the Event Pass&#039; availability by referring to all of the problems it encountered, and promised that &quot;these issues will all be taken into consideration during future content planning.&quot; The developer went on to thank players for their patience while working out the issues with the new system, and went on to announce the bonus XP event, saying, &quot;But thanking you for your feedback and promising to improve in the future doesn’t help you finish your current pass, so we’ve decided to run an event to help players scrape out a few more levels before the Event Pass ends on 7/&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They say that all&#039;s fair in love and war, &lt;/del&gt;so &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG is here to remind its players just that. According to PUBG Corp. on Steam &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a new update is coming to PUBG that will tweak some of the game&#039;s biggest draws and weaknesses. According to the post, the main aim is to level the playing field when &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comes to the battle royale&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weap&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There is no denying &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&#039;s &lt;/del&gt;Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;_ &lt;/del&gt;has been &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hurt by the success of Epic Games&#039; _Fortnite &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and once players look at the actual numbers, they are pretty damning. Despite popularizing the &lt;/del&gt;Battle Royale &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;genre, the shooter game has seen its player count dip by over 50% since the beginning of the year. In January, PUBG managed &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;peak at over 3.2 million concurrent players. Less than half a year later, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole&#039;s marquee title is averaging just over 1.&lt;/del&gt;4 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;million users da&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds &#039; downward turn in popularity has happened while Fortnite has ascended into the mainstream. The two games have had a tumultuous relationship since Epic Games launched their &lt;/del&gt;Battle Royale &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mode late last year, and they are now involved in a legal battle with PUBG Corp&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;over copyright infringement . Over &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;past several months&lt;/del&gt;, Fortnite &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has seen several gameplay overhauls, had a crossover event with Marvel , and even teased its first vehicle&lt;/del&gt;, which &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has all helped &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;establishing the game as one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the top titles &lt;/del&gt;to&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For those who have been out of the loop with the latest on PlayerUnknown&#039;s Battlegrounds , the Event Pass was originally meant to be a way for players to track progress made in-game – in a similar vein to Fortnite &#039;s Battle Pass – and earn exclusive loot outside of the standard crate system. While it&#039;s unfortunate that the feature is not working the way Bluehole Studio intended, at least the developer is offering additional XP for players&#039; troubles. Those interested can find the company&#039;s details for PUBG &#039;s bonus XP event be&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to our research, only a few specific types of weapons (ARs) are used in most situations. We believe the choice about which gun to use should be based on personal preference and its effectiveness in any given situation, rather than simply &quot;which gun is strongest.&quot; Our goal is to make it so no one gun will feel objectively better than the oth&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the arrival of Fornite season 4, developers at Epic Games showed exactly how to use viral marketing to its full advantage. While PUBG isn&#039;t quite taking that tact just yet they did introduce weekly events in recent weeks to keep up with Fortnite alongside a major update. Now, players are sharing images of shiny crates discovered on the new Sanhok map (the third and smallest of PUBG&#039;s environments). FastClicker1 seems to be the first to party, sharing the image of the golden chest lurking in plain si&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In addition, the post goes on to cite the recent arrest of fifteen suspects in connection to developing and selling cheating programs that affect [https://Pubgstation.com/ pubg weapons] . These cheating programs also contained within them a Trojan Horse software, which essentially piggybacks its way into your computer on another, legitimate program and then begins to collect information on you from behind the sce&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Some hack programs that are being distributed through the internet includes a Huigezi Trojan horse*(Chinese backdoor) virus. It was proven that hack developers used this virus to control users’ PC, scan their data, and extract information illega&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite these worrying numbers, PUBG is still an incredibly popular game. In fact, it&#039;s still the most played game on Steam by far, and its concurrent numbers beat out all other titles on Valve&#039;s gaming platform. While stressing that PUBG is far from dead, Bluehole has to be worried about losing such a drastic amount of players in a short amount of time. Losing 50% of active players is a huge deal, even if there&#039;s still millions of people playing the game every&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Extended and quickdraw magazines for snipers have also been limited to care packages. The spawn rate of extended quickdraw mags for assault rifles has been decreased. There have also been adjustments to weapon damage and bala&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As for map selection, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developer explains that players will be able to pick just one map on its own (either Erangel or Miramar) to ensure that they will play there, or they can select multiple maps &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game will randomly select &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Several weeks ago, Bluehole Studio officially put &lt;/ins&gt;out a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fresh Event Pass feature to PlayerUnknown&#039;s Battlegrounds , but due to a lot of bugs, extended maintenance periods, and general instability, not every PUBG fan has been able to fully use the limited&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time feature. With this being the case, [https://Pubgstation.com/ click through the up coming website] video game developer has decided to announce a bonus XP event as an apology of sorts to those who haven&#039;t been able to get their fill of the Event Pass due to errors &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;behalf of the stu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although &lt;/ins&gt;a map &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like Miramar &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a combination of in-house and external assets, the majority of the external assets are adjusted by our artists after the fact for visuals and for optimization/performa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Update 12 also brings a range of new weapon attachments, each with its own pros and cons. Shotguns get the Duckbill, while assault rifles, SMGs, and DMRs get the Light Grip, Thumb Grip, and the Half G&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With Fortnite eschewing loot boxes entirely in its Battle Royale mode (although individual seasons offer their own unique cosmetics, similar &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Overwatch ), it’s already ahead of the curve. Perhaps by the time Sanhok arrives, the wait for for a more stable game will seem like &lt;/ins&gt;it was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;worth it. However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with a never-ending stream of cosmetics and &lt;/ins&gt;constant &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reminders for microtransactions blemishing player inventory, all while many of them experience blatant performance issues, PUBG Corp&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should keep running — that blue wall might be closer than it lo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As Fornite has grabbed headlines over the past few weeks with comet strikes and a dancing Thanos &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it has sometimes been easy to forget that PUBG exists if you were &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just follow &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buzz. Keen to grab the limelight once more and taking yet another page from its rival, the grittier shooter is playing Fornite at its own game as PC users test out a new map with a hidden sec&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The latest developer letter on Steam is focused on the game&#039;s optimizations as well as its new map Sanhok (formerly known under &lt;/ins&gt;its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;code name &quot;Savage&quot;), which will include new vehicles and even an exclusive weapon. Free updates are all well and good&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but the studio&#039;s communications lead PUBG_Riggles took to Reddit to speak about &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s loot boxes &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;People don&#039;t want them, PUBG has them, and they’ve been a persistent focus &lt;/ins&gt;for the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game’s development while optimization issues, cheaters, and other nasty bits of business have seemingly warranted more attention than they’ve received&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This has not gone unnoticed by &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game’s massive community, which boasts over 600&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 subscribers &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;official subred&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to a recent post on PlayerUnknown&#039;s Battlegrounds &#039; official Steam page, Bluehole Studio made sure to acknowledge its failings during the Event Pass&#039; availability by referring to all of the problems it encountered, and promised that &quot;these issues will all be taken into consideration during future content planning.&quot; The developer went on to thank players for their patience while working out the issues with the new system, and went on to announce the bonus XP event, saying, &quot;But thanking you for your feedback and promising to improve in the future doesn’t help you finish your current pass, so we’ve decided to run an event to help players scrape out a few more levels before the Event Pass ends on 7/&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Over the past year or &lt;/ins&gt;so, it&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;become clear &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown’s &lt;/ins&gt;Battlegrounds has been &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a huge influence on gaming in general&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with its 100-player &lt;/ins&gt;Battle Royale &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mechanic leading &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;games like Fortnite &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Call of Duty: Black Ops &lt;/ins&gt;4 &#039;s Battle Royale &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modes&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recent release of PUBG &#039;s mobile version&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the title is even managing to keep some semblance of pace with &lt;/ins&gt;Fortnite , which &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eventually blasted past it &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;terms &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Twitch presence on a platform formerly dominated by PUBG &#039;s biggest streamers - but they are looking &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;change that going forw&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For those who have been out of the loop with the latest on PlayerUnknown&#039;s Battlegrounds , the Event Pass was originally meant to be a way for players to track progress made in-game – in a similar vein to Fortnite &#039;s Battle Pass – and earn exclusive loot outside of the standard crate system. While it&#039;s unfortunate that the feature is not working the way Bluehole Studio intended, at least the developer is offering additional XP for players&#039; troubles. Those interested can find the company&#039;s details for PUBG &#039;s bonus XP event be&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the arrival of Fornite season 4, developers at Epic Games showed exactly how to use viral marketing to its full advantage. While PUBG isn&#039;t quite taking that tact just yet they did introduce weekly events in recent weeks to keep up with Fortnite alongside a major update. Now, players are sharing images of shiny crates discovered on the new Sanhok map (the third and smallest of PUBG&#039;s environments). FastClicker1 seems to be the first to party, sharing the image of the golden chest lurking in plain si&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>LukasGoloubev</name></author>
	</entry>
	<entry>
		<id>http://freakapedia.com/index.php?title=What_Are_The_Mysterious_Golden_Chests_In_PUBG&amp;diff=13157&amp;oldid=prev</id>
		<title>LukasGoloubev: Created page with &quot;&lt;br&gt;Parachuting from the sky and taking out opponents in a last-man-standing deathmatch on a shrinking map is proving to be just as addictive as it was last year, despite constant competition from other battle royale games like Fortnite . However, listening to the wishes of its fans, PUBG Corp. is constantly striving to change the gaming experience for the better. As the devs introducing a major patch, prepare for things to be a little different on the battlefi&lt;br&gt;&lt;br&gt; &lt;...&quot;</title>
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		<updated>2026-05-01T07:02:29Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;Parachuting from the sky and taking out opponents in a last-man-standing deathmatch on a shrinking map is proving to be just as addictive as it was last year, despite constant competition from other battle royale games like Fortnite . However, listening to the wishes of its fans, PUBG Corp. is constantly striving to change the gaming experience for the better. As the devs introducing a major patch, prepare for things to be a little different on the battlefi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Parachuting from the sky and taking out opponents in a last-man-standing deathmatch on a shrinking map is proving to be just as addictive as it was last year, despite constant competition from other battle royale games like Fortnite . However, listening to the wishes of its fans, PUBG Corp. is constantly striving to change the gaming experience for the better. As the devs introducing a major patch, prepare for things to be a little different on the battlefi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to a recent post on PlayerUnknown&amp;#039;s Battlegrounds &amp;#039; official Steam page, Bluehole Studio made sure to acknowledge its failings during the Event Pass&amp;#039; availability by referring to all of the problems it encountered, and promised that &amp;quot;these issues will all be taken into consideration during future content planning.&amp;quot; The developer went on to thank players for their patience while working out the issues with the new system, and went on to announce the bonus XP event, saying, &amp;quot;But thanking you for your feedback and promising to improve in the future doesn’t help you finish your current pass, so we’ve decided to run an event to help players scrape out a few more levels before the Event Pass ends on 7/&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;They say that all&amp;#039;s fair in love and war, so PUBG is here to remind its players just that. According to PUBG Corp. on Steam , a new update is coming to PUBG that will tweak some of the game&amp;#039;s biggest draws and weaknesses. According to the post, the main aim is to level the playing field when it comes to the battle royale&amp;#039;s weap&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There is no denying that PlayerUnknown&amp;#039;s Battlegrounds _ has been hurt by the success of Epic Games&amp;#039; _Fortnite , and once players look at the actual numbers, they are pretty damning. Despite popularizing the Battle Royale genre, the shooter game has seen its player count dip by over 50% since the beginning of the year. In January, PUBG managed to peak at over 3.2 million concurrent players. Less than half a year later, and Bluehole&amp;#039;s marquee title is averaging just over 1.4 million users da&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds &amp;#039; downward turn in popularity has happened while Fortnite has ascended into the mainstream. The two games have had a tumultuous relationship since Epic Games launched their Battle Royale mode late last year, and they are now involved in a legal battle with PUBG Corp. over copyright infringement . Over the past several months, Fortnite has seen several gameplay overhauls, had a crossover event with Marvel , and even teased its first vehicle, which has all helped in establishing the game as one of the top titles to&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For those who have been out of the loop with the latest on PlayerUnknown&amp;#039;s Battlegrounds , the Event Pass was originally meant to be a way for players to track progress made in-game – in a similar vein to Fortnite &amp;#039;s Battle Pass – and earn exclusive loot outside of the standard crate system. While it&amp;#039;s unfortunate that the feature is not working the way Bluehole Studio intended, at least the developer is offering additional XP for players&amp;#039; troubles. Those interested can find the company&amp;#039;s details for PUBG &amp;#039;s bonus XP event be&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to our research, only a few specific types of weapons (ARs) are used in most situations. We believe the choice about which gun to use should be based on personal preference and its effectiveness in any given situation, rather than simply &amp;quot;which gun is strongest.&amp;quot; Our goal is to make it so no one gun will feel objectively better than the oth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the arrival of Fornite season 4, developers at Epic Games showed exactly how to use viral marketing to its full advantage. While PUBG isn&amp;#039;t quite taking that tact just yet they did introduce weekly events in recent weeks to keep up with Fortnite alongside a major update. Now, players are sharing images of shiny crates discovered on the new Sanhok map (the third and smallest of PUBG&amp;#039;s environments). FastClicker1 seems to be the first to party, sharing the image of the golden chest lurking in plain si&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In addition, the post goes on to cite the recent arrest of fifteen suspects in connection to developing and selling cheating programs that affect [https://Pubgstation.com/ pubg weapons] . These cheating programs also contained within them a Trojan Horse software, which essentially piggybacks its way into your computer on another, legitimate program and then begins to collect information on you from behind the sce&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Some hack programs that are being distributed through the internet includes a Huigezi Trojan horse*(Chinese backdoor) virus. It was proven that hack developers used this virus to control users’ PC, scan their data, and extract information illega&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite these worrying numbers, PUBG is still an incredibly popular game. In fact, it&amp;#039;s still the most played game on Steam by far, and its concurrent numbers beat out all other titles on Valve&amp;#039;s gaming platform. While stressing that PUBG is far from dead, Bluehole has to be worried about losing such a drastic amount of players in a short amount of time. Losing 50% of active players is a huge deal, even if there&amp;#039;s still millions of people playing the game every&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>LukasGoloubev</name></author>
	</entry>
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